AI Insights · Timothy · January 2023
Top 5 Baseball Games on Unified Platform in Australia Q4 2022
Discover the performance trends of the top 5 baseball games on a unified platform in Australia during Q4 2022, including weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 baseball games on a unified platform in Australia showcased a variety of performance trends. Here’s a closer look at how these games fared in terms of weekly downloads, revenue, and active users, based on data from Sensor Tower.
Baseball Boy! saw fluctuations in its weekly downloads, starting at 815 and dipping to 331 in mid-December before climbing back to 672 by the end of the quarter. The game’s weekly revenue remained relatively stable, peaking at $256 in the week of December 19. Active users showed a declining trend from 2.6K in late September to around 1.6K in mid-December, before recovering slightly to 2.1K by the end of the year.
Baseball Clash: Real-time game experienced a notable spike in weekly revenue, reaching $2K in late November and mid-December. Weekly downloads were highest in early October with 497, but dropped significantly to 135 by the end of December. Active user numbers showed a steady decline from 2.5K in early October to just under 1.9K by the end of the quarter.
BASEBALL 9 had a strong start in weekly revenue with $1.7K in early November, later peaking again at $1K in early December. Downloads saw a steady decline from 713 in late September to 255 by the end of December. Active users also showed a downward trend, starting at 5.9K in late September and ending at 3.9K in late December.
MLB 9 Innings 24 had a significant revenue peak of $5.6K in early October, with several other weeks also showing strong revenue numbers. Downloads were relatively low, fluctuating between 76 and 159 throughout the quarter. Active users remained stable around the 800-900 range, with a slight decline towards the end of the year.
MLB Tap Sports Baseball 2022 showed consistent weekly revenue, peaking at $2.7K in early October and maintaining figures around $1.4K to $1.8K in December. Weekly downloads remained low, ranging from 82 to 132. Active users were stable, hovering around 900 throughout the quarter.
For more detailed insights and data, visit Sensor Tower.